Unity tools by Ruchmair

Tools for developers who build worlds.

Design stories, create interactions, organize characters and environments, localize content, and move narrative systems into your Unity game without fighting your tools.

Storyteller is the flagship release. Ruchmair.com is built to grow with future Unity assets.
Branching story choices created with Storyteller
Time loop narrative example
StorytellerVisual narrative design for Unity
Products

Build more. Wire less.

Ruchmair products are designed as focused Unity development tools. The catalog can expand without changing the structure of the site.

Visual authoring

Work with story structure in a visual workspace instead of burying narrative logic across scripts and inspectors.

Localization

Keep multiple languages connected to the same authored content and production workflow.

AI

AI-assisted tools

Accelerate writing, translation, ideation and production tasks while keeping the creator in control.

Unity-ready

Author with the editor tools, then bridge story data into runtime experiences and custom UI.

Storyteller + GameBridge

From idea to interaction.

Author the narrative, organize its world, connect routes and conditions, then bring the result into gameplay through the runtime bridge.

01Write and structure in Storyteller
02Design characters, environments and routes
03Push narrative data through GameBridge
04Present it through your game's UI and systems
See the Storyteller workflow
Dialogue displayed in a Unity game
Flagship release

Build the story before you bury it in code.

Explore Storyteller's narrative design workflow, branching tools, localization, AI-assisted features and Unity integration.