Unity tools by Ruchmair

Tools for developers who build worlds.

Design stories, create interactions, organize characters and environments, localize content, and move narrative systems into your Unity game without fighting your tools.

Storyteller 3 is the flagship release. Ruchmair.com is built to grow alongside the other Unity assets I publish.
Branching story choices created with Storyteller 3
Time loop narrative example
Storyteller 3Visual narrative design for Unity
Products

Build more. Code less.

Our products are designed as focused Unity development tools. The catalog is built to expand as new assets by Ruchmair are released.

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Visual authoring

Work with story structure in a visual workspace instead of burying narrative logic across scripts and inspectors.

文

Localization

Keep multiple languages connected to the same authored content and production workflow.

AI

AI-assisted tools

Accelerate writing, translation, ideation and production tasks while keeping the creator in control.

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Unity-ready

Author with the editor tools, then bridge story data into runtime experiences and custom UI.

Storyteller 3 + Game Bridge

From idea to interaction.

Author the narrative, organize its world, connect routes and conditions, then bring the result into gameplay through Game Bridge—the runtime system included with Storyteller 3.

01Write and structure in Storyteller 3
02Design characters, environments and routes
03Bring narrative data into gameplay with the included Game Bridge
04Present it through your game's UI and systems
See the Storyteller 3 workflow
Dialogue displayed in a Unity game
Flagship release

Build the story before you bury it in code.

Explore Storyteller 3's narrative design workflow, branching tools, localization, AI-assisted features and Unity integration.