Product catalog

Tools built for creators.

Storyteller 3 is the flagship. As I publish additional Unity assets, they will join it here with their own product pages, documentation and support resources.

For existing Storyteller 2 users

Moving to Storyteller 3?

Storyteller 3 is a major redesign rather than a drop-in update to Storyteller 2. To make moving forward easier, a migration exporter is available to help carry your authored Storyteller 2 data into the new system.

The exporter packages selected Story, Template and Game Bridge SceneData assets into a portable .st2upgrade archive. It is designed to preserve Storyteller-authored data, relationships, localization data and associated Story media wherever the two systems can be mapped reliably.

Download Migration ExporterZIP · 2 C# files + setup notes
What it can carry forward
  • Storyteller 2 Story projects and node data
  • Templates
  • Game Bridge SceneData assets
  • UIDs, internal relationships and nested serializable data
  • Localized lists and Story media folders
What still needs your attention

Unity scenes, prefabs, Interaction components, UnityEvents and custom C# scripts are intentionally not exported. Because Storyteller 3 and Game Bridge use a substantially different architecture, some runtime scene setup may need to be recreated after migration.

01Prepare a safe migration project.

Back up your existing Storyteller 2 project first. For the safest workflow, create a new Unity project, install Storyteller 2 there, then import or copy the Story, Template and SceneData assets you want to migrate. Perform the export from this separate project so your active game project is left untouched.

02Install the exporter files.

Extract the download into the separate Storyteller 2 Unity project and allow Unity to compile.

03Export your data.

Open Tools > Storyteller > Export For Storyteller 3, choose the assets you want, then create the .st2upgrade file.

04Import into Storyteller 3.

From a clean Storyteller 3 project, use Tools > Storyteller > Import Storyteller 2 Data, then review the imported project and reconnect runtime scene systems where needed.

A migration path, not a promise of one-to-one compatibility.Storyteller 3 was rebuilt as a new major system. This utility is provided to reduce the amount of work required for existing users to bring valuable authored content forward, while allowing Storyteller 3 to move beyond the technical limitations of the previous version.